YASIN, F.; ROHMAN, M. A. The implementation of tug of war interactive game to increase students’ enthusiasm in learning multiplication. Kajian Pendidikan, Seni, Budaya, Sosial dan Lingkungan, Badung, Bali, v. 3, n. 2, p. 81–95, 2026. DOI: 10.58881/kpsbsl.v3i2.166. Disponível em: https://ojs.ympn2.or.id/index.php/KPSBSL/article/view/166. Acesso em: 21 aug. 2026.